Introduce a lesson on creativity in technology with this eBook that teaches about the history and development of Video Games. Share the PDF with students for a paperless experience or print the nonfiction text out as a booklet.
In the file you’ll find:
- Instructions for printing – if you want physical copies of the eBooks
- Comprehension questions (2 to a page and full-page options)
- Vocabulary for this eBook
- Higher order thinking questions to ask after reading
- 3 graphic organizers that can be used with the text (provided in PDF for printing and as PNG files that can be loaded into Seesaw or Google Slides for students to type their answers)
The PDF is designed to be used like an eBook, so you can project it onto your whiteboard and/or share it as a PDF in your learning management system for students to read through independently.
- Video Game
WAYS TO USE THIS BOOKLET
- Whole-group introduction to this topic or a related lesson.
- Wrap-up activity when you have a few extra minutes.
- Full lesson with the book, vocabulary cards, graphic organizers, and questions.
- Back up plan for days that the internet doesn’t cooperate.
- Sub plans.
If you’re interested in connecting with other technology teachers, check out the Technology Teacher Talk Group on Facebook.
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As you navigate through my product pages, you’ll discover a wealth of practical materials, from interactive presentations and worksheets to engaging project ideas and assessment tools. These resources are designed to save you time and energy, allowing you to focus on what you do best—inspiring young minds.
I understand the unique challenges and opportunities faced by educators in today’s digital age, and I am committed to supporting you every step of the way. Whether you’re a seasoned technology teacher or just starting your journey, my resources are here to assist you in creating an enriching and impactful learning experience.
Thank you for considering my technology curriculum resources. Together, let’s equip your students with the skills they need to thrive in our ever-evolving digital world.