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Code and Move Brain Breaks
$6.00
Give your students a chance to reset their brains and reinforce coding concepts with these engaging, no-prep brain breaks designed especially for computer labs and STEM classrooms! Code & Move! offers a fun and purposeful way to incorporate structured movement during class time. Ideal for transition moments, screen breaks, or just getting the wiggles out in a meaningful way.
Each brain break is tied to a coding logic concept, (like sequences, loops, or conditionals) but the primary goal is simple: get students moving, refocused, and ready to learn.
Code and Move Brain Breaks
$6.00
Description
Give your students a chance to reset their brains and reinforce coding concepts with these engaging, no-prep brain breaks designed especially for computer labs and STEM classrooms! Code & Move! offers a fun and purposeful way to incorporate structured movement during class time. Ideal for transition moments, screen breaks, or just getting the wiggles out in a meaningful way.
Each brain break is tied to a coding logic concept, (like sequences, loops, or conditionals) but the primary goal is simple: get students moving, refocused, and ready to learn.
What’s Included:
- Pre-made brain break slides in PDF format
- Editable slides (PowerPoint) to customize directions or difficulty
- Movement-based activities that get students moving and reinforce coding logic
- Student-friendly language, bright visuals, and no special equipment required
- Quick reference guide and implementation tips
What Students Will Learn:
Each brain break teaches a core computer science concept through simple, structured movement:
- Sequences: Follow steps in order
- Loops: Repeat steps multiple times
- Conditionals: If-Then movement actions
- Events: React to cues (e.g., “When I say GO…”)
- Booleans & Debugging: Yes/No choices and error correction
- Designed to reinforce computational thinking in a fun, kinesthetic way
All activities are designed to work at desks or in tight spaces, making them perfect for tech labs or classrooms without open floors.
Aligned to ISTE Standards for Students:
- 1.1c Empowered Learner – Use tech to express learning
- 1.4a/4d Innovative Designer – Use logic to solve problems
- 1.5a/5b Computational Thinker – Understand and apply sequences and conditions
- 1.7b Global Collaborator – Practice collaboration through movement and logic
Ways to Use:
- Start-of-class warm-ups in the computer lab
- Mid-lesson brain breaks in STEM class
- Sub plans or low-prep unplugged days
- Introduce unplugged (for students) coding vocabulary
- Reinforce logic before digital coding tools like Scratch or Blockly
Why Teachers Love It:
- Designed for K–5 students
- Movement activities work in tight classroom spaces
- No floor work, no student equipment, minimal noise!
- Includes coding vocabulary to gently build tech fluency
- Works great for brain breaks, sub plans, or warm-ups
Give your students a movement-based, logic-building way to code—without needing a screen. These coding brain breaks are fun, flexible, and teacher-approved!
Product Terms:
Copyright © Brittany Washburn. Purchasing this file entitles you to ONE classroom use. You may use this with multiple classes but may not share with any other teachers. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. If multiple licenses are needed for use my more than one teacher or in more than one computer lab, additional licenses should be purchased.
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Additional information
| Resource Type | Printable |
|---|---|
| Standards | ISTE, CSTA, TEKS Technology Applications |
This resource supports the following standards.
ISTE Standards for Students
- 1.5.c – Break problems into parts
- 1.5.d – Use algorithmic thinking
CSTA K-12 Computer Science Standards
- 1A-AP-08 – Create and follow algorithms
- 1A-AP-10 – Develop programs with sequences and loops
- 1A-AP-11 – Decompose the steps to solve a problem
- 1B-AP-10 – Programs with sequences, events, loops and conditionals
- 1B-AP-11 – Decompose problems into smaller parts
Texas TEKS: Technology Applications (19 TAC Chapter 126)
- K: (c)(1)-(2) Computational thinking
- Gr 1: (c)(1)-(2) Computational thinking
- Gr 2: (c)(1)-(2) Computational thinking
- Gr 3-5: (c)(1)-(2) Computational thinking
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What teachers said on TPT
Rated 5.0 out of 5 by 7 teachers on Teachers Pay Teachers.
“What a great idea for brain breaks. My students are going to love trying these out. I've always struggled with finding brain breaks that were technology or STEM related, and these will be great.”
— Cathy H., TPT review
“Loved how the design and layout of the slides matched block style coding. The movement activities are great. The definitions were easy for young students to understand.”
— Jennifer K., TPT review
“This was a great and energizing hook for many computer science lessons and for a coding club as well! The kids loved doing them, and creating them as well!”
— Holly R., TPT review
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You didn’t become a tech teacher to spend your weekends building lessons from scratch. I’m Brittany, a technology curriculum specialist with 1,000+ ISTE-aligned resources designed specifically for K–8 computer lab teachers.
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